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Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival.
Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.
Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.
Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.
Official Warframe Fan YouTube Fan Channel, ETS2 Mod Reviewer, Racing fan
Game modes - Creative – unlimited resources, instant building, no death - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
Single-player – you are the sole space engineer
Multiplayer - alpha version (not a final version) - Creative and survival mode with your friends - Cooperative and competitive - Privacy customization: offline, private, friends only, public - Max 16 players (this may increase in the future) - Weapons on/off - Copy-paste on/off
Scenarios - Easy Start 1 – start on an asteroid platform with one large ship and two small ships - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!) - Lone Survivor – start on an abandoned asteroid platform with no ships - Crashed Red Ship – your mother ship just crashed... - Two Platforms – competitive two-team multi-player world - Asteroids – start in a rescue ship with very limited resources - Empty World – no asteroids, no ships; suitable for creative mode
Ships (small and large ships – build them, pilot them and crush them Space stations
First-person & Third-person
Drilling / harvesting
Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
Deformable and destructible objects – real proportions, mass, storage capacity, integrity
Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill, ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar
Magnetic landing gears – attach your small ship on a mother ship
Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
Gravity – produced by gravity generators
Rotors – create rotating objects
Refinery - process harvested ore to ingots
Assembler - manufacture components from ingots
Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
Solar panel - produce energy depending on the amount of light that they catch from the sun
World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
Steam Workshop - Share your creations with the Community (upload and download worlds)
Modding - world files, shaders, textures, 3D models
Custom colors for blocks – Customize your creations by using any color you like
Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: www.SpaceEngineersGame.com/features.html
Official Warframe Fan YouTube Fan Channel, ETS2 Mod Reviewer, Racing fan
Performance Notes Space Engineers is in development and undergoing frequent optimizations. The performance will get better. The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.